![]() Or you drop an upright Landing Gear onto the ground as the first block of a mobile grid.Or start building a temporary cuboid frame, lay out functional blocks and hull inside, and when the vehicle is finished, you grind off the frame.On a planet, you build a static platform so you have a flat surface to work on.In Survival Mode, you use cheap, unwelded blocks as quick scaffolding.Tip: You can find definitions of words in the Glossary.Īn intermediate player has acquired skills such as: In singleplayer, you check the warnings to avoid performance issues.You keep backups of grids by creating a blueprint and uploading them to the Workshop.This approach is also common when building compact ships and remote-controlled drones. When going for functionality and survivability, you start with the functional blocks and wrap them in a hull.This approach is also common when building very large ships. When going for looks and creativity, you start building a hull (outer shape) and later fill it with functional blocks.You understand what a " Grid" is and know basic Building rules regarding power, ports, conveyor system, size, and mobility.When you have selected a block from the toolbar, you know you are in Block Placement Mode.You understand how to use the Toolbar and how to find blocks in the G-Menu.You have memorised the basic Key Bindings.You understand the difference between Creative Mode and Survival Mode.You start a new game by creating a scenario or a Custom Game.7 What are Center of Mass and Grid Pivot?Īs a beginner, make sure you understand at least the following game mechanics:.6 How to paste unwelded blueprints in survival mode.
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